Yeah... If SCV were an anime or comic or something (or just a better game... *stress*) that allowed for more story exploration, I'd play particular emphasis on this part of the story. An innocent person's descent into darkness is something the series hasn't really covered before and is kinda touching. Also the fact that she's from a line of either demigods, or at least a bloodline that's been granted extra strength from olympus makes it even more interesting that the Soul Edge's corruption had an effect on her.
SCV really wasn't as good I expected. but some how I kinda liked the story mode. And I agree that this "part" of the story (=an innocent person's descent into darkness) is kinda touching and I think it fits in the game.
Mm. I think they've got a lot of cool story going for them that they could make use of, but only ever seem to focus on the soul edge/calibur struggle. A few examples being: The warriors of Olympus (Cassandra, Sophitia, Pyrha(?), Patroklos, any other relations) I think being hinted in SCIII as being stronger than regular people or somehow blessed with strength from their gods. Also Scheherazade's people being an ancient community that shielded itself off from the senseless struggle between the two swords. Or the kingdom Von Krone. I think any of these concepts would make interesting central plot devices or side-stories worth exploring at least. I'm also sure there's a tonne of vampire fans out there that would love a raphael/amy storyline to be more developed. I dunno. I just feel like if fans wrote storylines for them and sent them all in, they'd have better stories than what they've been publishing in the games without even having to develop any new content.
You have your point. Though in other way I think the story mode shouldn't play so big role in the series. I mean, for example first SC, there wasn't an actual story mode, it was basically just fighting (arcade mode). And I liked that, no too much drama or anything like that.. you know.. hahah, I hope you understand what I'm trying to say with my "great" english skills.
Yeah I understand that most consumers of fighting games don't care for the story. I just come from a role-playing perspective and like a developed story. I guess if they never had a story in the first place I wouldn't care, but since they've sorta given it half of a go I feel the need to point out all the ways it can be improved upon.
Maybe they could develop an RPG for me and a story-free fighter for you XD
Long time no see anything from you, but I'm glad finally you uploaded a new work! As usually, it's beautiful and stunning! Really awesome and really emotional too! I really like how it detailed, not just the character's items and the facial expressions, but the background also has it's story-telling about Pyrrha's fate.
I don't want to repeat myself telling several times how I really LOVE this work, so here's my comment and my fav. You totally deserved it!